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Attack Max: Headliner
Attack Max: Tpa_Header
Attack Max
Stylish Engaging Action
Use hand to hand combat tools at your disposal to: Stun, Juggle and then Launch Max! (Alpha footage below)
Attack Max: About
Stun, Juggle, Launch
Bombastic Brawler Action Feel
Inspired heavily by God Hand (PS2) this game intends to challenge whilst empowering the player. Some of Steve Swink's basic principles of game feel strongly influenced the concept too.
Attack Max: Welcome
Animator Tools
Animating Humanoids in Unity
Using models with animations from the Asset Store, I learnt how to use animation states with scripting to make this action game.
Attack Max: About
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